MxRPC uses augmented reality (AR) and engages the sense of sight, touch and sound to learn PC hardware and computer networking to become Mixed Reality (MxR).
Augmented reality is in this application through "trigger cards". The user simply has to face their phone or tablet camera at the card, and a specific computer part will appear right before their eyes!
Users will go through modules that teach about a specific PC hardware component. Then they will be quizzed to test their knowledge and their hands-on skills. With trigger cards, people are able to get an up close experience with computer hardware without the risk of breaking the costly equipment.
UI Designers: Lauren Ritze, Zoe Moss
3D Artist: Riley Morrissey
Programmers: Alex West, Cameron Belcher
Producer: Chris McCammon
Contract Duration - 4 months (September - December 2019)
This project allowed me to gain real-life job experience as a UI designer. I was tasked with designing the layout for each module and menu. My job mainly involved creating wireframes of each interaction, presenting my work to the team/client and then implementing these layouts in Unity and hooking them up!
The biggest take away from this project, experience wise, was getting more comfortable coding in Unity. Since we had a small team, I had the responsibility of hooking up all my UI assets, bug-testing them and then optimizing them for mobile interaction.